AI Insights · Timothy · October 2025
Top 5 Paid iOS Games in the US: Q3 2025 Performance
Explore the performance trends of the top 5 paid iOS games in the US during Q3 2025, including revenue, downloads, and active user insights.
In the third quarter of 2025, the top 5 paid games on the iOS platform in the United States showcased varying trends in revenue, downloads, and active users. Here's a closer look at how each game performed, based on data from Sensor Tower.
Minecraft: Dream it, Build it! from Mojang experienced a notable fluctuation in its weekly revenue, which peaked at approximately $1M at the start of July and saw a gradual decline to around $847K by the end of September. Weekly downloads started strong at about 45.5K but tapered off to 29.5K. The game maintained a robust active user base, hovering around 3M throughout the quarter.
Bloons TD 6 by Ninja Kiwi had a consistent revenue stream, starting at $106K and settling around $63K by the end of the quarter. Downloads showed a downward trend from 5.8K to 3.2K, while active users hovered around the 200K mark, with minor fluctuations.
Heads Up!, published by Warner Bros., saw its revenue fall from $101K to $43K over the quarter. Downloads followed a similar declining pattern, starting at 10.6K and decreasing to 6.2K. Active users also decreased from 82K to 35.7K.
Balatro from Playstack Ltd experienced a steady revenue drop from $60K to $35K. Downloads decreased from 8.2K to 4.4K, while active users remained around 200K, showing resilience despite declining numbers in other areas.
Lowriders Comeback: Boulevard by Oleh Chernykh had revenue peaking at $31K mid-quarter before ending at $24K. Downloads started at 1.6K and dropped to 895 by the end of September.
These insights underscore the dynamic nature of the mobile gaming market. For more detailed analysis and insights, visit Sensor Tower.